Slightly Different Tournament I
Last update: 1 August 2008
Winner: Patton
|
Player |
Rnd1 |
Rnd2 |
Rnd3 |
Rnd4 |
Total |
| 1 |
Patton |
14 |
11 |
2 |
10 |
37 |
| 2 |
Marton |
5 |
11 |
10 |
4 |
30 |
| 3 |
Regoc |
– 3 |
12 |
11 |
3 |
23 |
| 4 |
Skulkrin_Bait |
9 |
6 |
5 |
2 |
22 |
| 5 |
andre |
3 |
3 |
9 |
6 |
21 |
| 6 |
Idaho |
12 |
5 |
1 |
2 |
20 |
| 7 |
DarkMere |
6 |
2 |
1 |
10 |
19 |
| 8 |
Matija |
3 |
– 9 |
13 |
8 |
15 |
| 9 |
Sparrowhawk |
6 |
1 |
7 |
1 |
15 |
| 10 |
Guinevere |
8 |
– 1 |
1 |
6 |
14 |
| 11 |
Harlequin |
0 |
0 |
0 |
7 |
7 |
| 12 |
inyati |
0 |
8 |
0 |
– 2 |
6 |
| Group 1 |
| Player |
Pts |
| Patton |
14 |
| DarkMere |
6 |
| Matija |
3 |
| inyati |
0 |
| Group 2 – game 1876 |
| Player |
Pts |
| Skulkrin_Bait |
9 |
| Guinevere |
8 |
| Sparrowhawk |
6 |
| Harlequin |
0 |
| Group 3 – game 1920 |
| Player |
Pts |
| Idaho |
12 |
| Marton |
5 |
| andre |
3 |
| Regoc |
– 3 |
| Group 1 – game 2038 |
| Player |
Pts |
| Patton |
11 |
| Skulkrin_Bait |
6 |
| Idaho |
5 |
| Guinevere |
– 1 |
| Group 2 |
| Player |
Pts |
| Marton |
11 |
| DarkMere |
2 |
| Sparrowhawk |
1 |
| Matija |
– 9 |
| Group 3 – game 2018 |
| Player |
Pts |
| Regoc |
12 |
| inyati |
8 |
| andre |
3 |
| Harlequin |
0 |
| Group 1 – game 2282 |
| Player |
Pts |
| Marton |
10 |
| Skulkrin_Bait |
5 |
| Patton |
2 |
| Idaho |
1 |
| Group 2 – game 2337 |
| Player |
Pts |
| Regoc |
11 |
| Sparrowhawk |
7 |
| DarkMere |
1 |
| inyati |
0 |
| Group 3 – game 2286 |
| Player |
Pts |
| Matija |
13 |
| andre |
9 |
| Guinevere |
1 |
| Harlequin |
0 |
| Group 1 – game 3382 |
| Player |
Pts |
| Patton |
10 |
| Marton |
4 |
| Regoc |
3 |
| Skulkrin_Bait |
2 |
| Group 2 – game 3539 |
| Player |
Pts |
| DarkMere |
10 |
| andre |
6 |
| Idaho |
2 |
| Sparrowhawk |
1 |
| Group 3 – game 3379 |
| Player |
Pts |
| Matija |
8 |
| Harlequin |
7 |
| Guinevere |
6 |
| inyati |
– 2 |
Rounds:
Each round will consist of three Lords of Midnight games with four players. The first round would be picked by random, in all the others players would be grouped by scores.
Individual games:
10 citadel victory, or first king slain, or 30 days passed. Each player would get a score equal to the number of citadels he owns at game ending. Additionally, if a king was slain, all citadels he owned, and a bonus score of 4 would be awarded to the slayer. Any citadels without owner would be deducted from the slain player's score.
Some further explanation on how rank will be decided when a score is tied:
- number of wins (citadel + regicide)
- number of regicide victories
- number of regicide losses (having your king slain)
- number of citadel losses (another player won by citadel grab)
- flip of a coin
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